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Twin: Test-Time Digital Twin for Learning Unknown Games

Twin is a system that automatically builds an executable world model for continual learning tasks like ARC-AGI-3 games. It recovers game rules and goals from simulation and interaction alone, leveraging a strong inductive prior for grid games. Validation occurs in a twin model, where mismatches trigger model repair.

Why it matters

Demonstrates constructing digital twins for unknown dynamics, relevant for adaptive control in complex systems.

Relevant to DT products

Original headline
Twin: Playing an Unknown Game with a Test-Time Digital Twin
Read the original: arXiv API — полнотекстовый поиск "digital twin"

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