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Twin: A Test-Time Digital Twin for Unknown Games

Twin is presented as a system that automatically constructs an executable world model for continual learning tasks like ARC-AGI-3. A coding agent recovers rules and goal from simulation and interaction alone. Replay validation occurs in a twin world model, and an action is not taken until the program reproduces every previous observed transition. Mismatches become counterexamples to repair the model.

Why it matters

Demonstrates using digital twins for automatic modeling of unknown systems, relevant for adaptive control.

Relevant to DT products

Original headline
Twin: Playing an Unknown Game with a Test-Time Digital Twin
Read the original: arXiv API — полнотекстовый поиск "digital twin"

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